
Clash from the Past
When Clash of Clans (most popular mobile game of all time) turned 10, we made the internet believe they were actually turning 40.

Case Study
First we released the “documentary”
Then we “re-released” a bunch of stuff from Clash’s past.
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From the 80s

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The 90s

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The 2000s

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Then Supercell made it official lore.

🏆 recognition 🏆
Cannes Lions - Titanium Shortlist
Cannes Lions - Grand Prix (Entertainment)
Cannes Lions - Grand Prix (Gaming)
One Show Best of Discipline (Gaming)
One Show Gold (Branded Entertainment - Games / Gaming)
One Show Gold (Gaming - Community Building)
One Show Gold (Gaming - Game Marketing)
One Show Gold (Interactive & Mobile Craft - Visual Craft - Art Direction)
One Show Silver (Integrated - Craft - Art Direction)
One Show Silver (Interactive, Online & Mobile - Online-only Video - Single)
One Show Bronze (Integrated - Integrated Campaign)
One Show Bronze (Direct Marketing - Integrated Campaign)
One Show Shortlist (Branded Entertainment - Long Form Video - Single)
D&AD Graphite Pencil (Digital - Integrated)
D&AD Graphite Pencil (Entertainment - Scripted Long Form)
Webby Awards Winner (Best Documentary)
Webby Awards Nominee (Best Writing)
Webby Awards Nominee (Best Branded Content - Media & Entertainment)
Grand Clio (Film)
Gold Clio (Digital/Mobile - Multi-Platform/Cross Channel Storytelling or Experience)
Gold Clio (Film - 5 Minutes and Over)
Silver Clio (Direct - Gaming)
Gold Andy Award (Idea)
Gold Andy Award (Craft)
Shorty Awards - Bronze (Art Direction)
Shorty Awards - Audience Honor (Art Direction - Gaming)
Fast Company’s #5 Best Ad of the Year
creative team
Art Directors: Katie Willis / Nick Howard / Liam McKay
Copywriters: Ryan Snyder / Nick Stoner / Will Curtis
Creative Directors: Lawrence Melilli and Darcie Burrell
Design Director: Mike Weis
Agency: Wieden + Kennedy